DURATION:

:13 INSTAGRAM LOOP

CLIENT:

PERSONAL PROJECT

ROLE:

ART DIRECTOR, MOTION DESIGNER

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Split

Made for my Instagram page, this Cinema 4d project is an experiment with cell shaders and deformer objects. Visually, I wanted to emulate a "comic book style" using hatch shaders made from various layers of procedural noise and bitmap textures. The character's head rigg is very basic, featuring a combination of Bulge, Bend and Twist deformers to create movement. The arms are controlled using a combination of a Spline Wrap object and a Pose Morph tag. 

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